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Call of Duty: World at War (Xbox 360)

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Call of Duty: World at War (Xbox 360)Publisher: Activision
List Price: £49.99
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Product Details:

   Release Date: 14 November 2008
   Publisher: Activision
   Rating:
   Sales Rank: 123

Look for similar items by category:

 PC & Video Games > Games > Action & Shooter
 Promotion Tree > Xbox 360 > Games > Action & Shooter
 PC & Video Games > Refinements > PEGI Rating (age_range) > 16 years and over

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Customer Reviews:

  Close cousin (23 July 2010)
Great game. This is the close cousin of COD and COD 2 and therefore has most of the fantastic features of both of these games. It isnt quite as good as it's cousins, but in an undefinable way. Well worth buying.

  COD 5 (17 July 2010)
A great predecessor to COD 6. Likely to be disappointed if you have COD 6 already. Still fun campaign with good story.

  world at war (19 June 2010)
Call of Duty: World at War (Xbox 360)
not a bad game with loads of extra downloads which you really need to benefit from this older game but had loads of fun playing it online and kids did to and good to be able to drive tanks etc etc and fire missiles from the tanks yeah not bad at all for a ww1/2 based army game

  The makings of a great game that fails on so many things (17 June 2010)
I first bought this game very recently and having been a veteran of the Call of Duty franchise since the first game on the PC many years ago and it also being the backbone of my clans gaming library,i have witnessed it go from strength to strength. However i feel the whole franchise peaked with Call of Duty 4:MW. This game has all the great cinema and characters you get with the MW franchise and it almost has just a hint of the first game underneath its glossy veneer just to add brilliance to it. The graphics are superb and unlike other CoD games it has body deformation which can be a little graphic but adds a bit of unflinching grit to the proceeds.It has co-op campaign mode, a mode i am finding increasingly more prevalent and well done in games not to mention necessary in a lot of games i play. However it has always been my firm belief that a really good games cracks will most definitely show through when played on hard. In this instance you find that the enemy can inexplicably run around a corner hip shooting a machinegun and still get the three bullet hits needed to kill you and some how if you do the same thing you may hit him with one round if your lucky before he turns around and shoots you,you won't die instantly unless theres more than one enemy but when you get hit your gun leaps up in the air nowhere more can this be seen that with the next to useless flamethrower. Which brings me to the AI,a man runs at you with a flamethrower going from fifteen feet away you run. Generally you don't decide to stand your ground and mow him down with your piddly bolt action rifle. Though there is only one man so why not,but where are the ten men he stormed the trenchs with. Why there cowering around the corner firing aimlessly into walls and barrels that they're hiding behind because heaven forbid they might actually do anything useful. Which leads you having to run through the fire of twenty enemy troops to get more to spawn just in the vain hope that you'll get back to cover and be able to pick them all off before you get grenaded to death. I've never seen so many grenades thrown by NPC enemies. I swear at one point i was in cover and had no less than nine grenades land behind the fallen tree i was using for cover. It became a game of how many can i throw back before one explodes, its crazy. You can literally run out of bullets waiting for the enemy to stop spawning and throwing grenades, oh and they only seem to throw grenades and shoot at you and you alone. In a group of five solders with me fairly near the back a guy with a rifle jumped out at the front of the line and my team watched as he gunned just me down and nobody else. This would all be ok if the physics system was any good, i've died before soley because i'm stuck on an ammo box about the size of a shoe box. I run round a corner see more than i can deal with and run backwards against the wall and get stuck on a small piece of log poking out from the wall and die whilst turning to see what i'm stuck on if i dont get grenaded first.

Overall these things do spoil the game if you play it anywhere over regular,which is pointless to play if your gaming with a friend in co-op which was the big attraction to this game for me.

Theres a bit of a giggle in Zombie mode and the multiplayer is pretty sound,not sure why it was given such a hard time,it literally is CoD4 reskinned and differing maps.

Take what you will from this.


  Great but not ground-breaking (13 June 2010)
A cracking game with some brilliant ideas.

Positives +++
Good graphics
Excellent gameplay
A captivating campaign
Superb online
Nazi Zombies - a whole game in itself

Negatives ---
Campaign is too short
People can take an unrealistic amount of lead before dying

Overal: 4.5 stars * * * * */2

 
 


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